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39 lines
1.3 KiB
C#
39 lines
1.3 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.IO;
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using osu.Framework.Platform;
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using osu.Game.Database;
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namespace osu.Game.Beatmaps.IO
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{
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public abstract class BeatmapArchiveReader : ArchiveReader
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{
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public static BeatmapArchiveReader GetBeatmapArchiveReader(Storage storage, string path)
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{
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foreach (var reader in Readers)
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{
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if (reader.Test(storage, path))
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return (BeatmapArchiveReader)Activator.CreateInstance(reader.Type, storage.GetStream(path));
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}
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throw new IOException(@"Unknown file format");
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}
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/// <summary>
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/// Reads the beatmap metadata from this archive.
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/// </summary>
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public abstract BeatmapMetadata ReadMetadata();
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/// <summary>
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/// Gets a list of beatmap file names.
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/// </summary>
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public string[] BeatmapFilenames { get; protected set; }
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/// <summary>
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/// The storyboard filename. Null if no storyboard is present.
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/// </summary>
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public string StoryboardFilename { get; protected set; }
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}
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} |