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161 lines
5.3 KiB
C#
161 lines
5.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Input;
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namespace osu.Game.Overlays.Toolbar
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{
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public partial class ToolbarRulesetSelector : RulesetSelector
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{
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protected Drawable ModeButtonLine { get; private set; }
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[Resolved]
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private MusicController musicController { get; set; }
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private readonly Dictionary<RulesetInfo, Sample> rulesetSelectionSample = new Dictionary<RulesetInfo, Sample>();
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private readonly Dictionary<RulesetInfo, SampleChannel> rulesetSelectionChannel = new Dictionary<RulesetInfo, SampleChannel>();
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private Sample defaultSelectSample;
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public ToolbarRulesetSelector()
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{
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RelativeSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.X;
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}
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[BackgroundDependencyLoader]
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private void load(AudioManager audio)
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{
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AddRangeInternal(new[]
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{
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new OpaqueBackground
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{
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Depth = 1,
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Masking = true,
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},
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ModeButtonLine = new Container
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{
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Size = new Vector2(Toolbar.HEIGHT, 3),
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Y = -1,
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Children = new Drawable[]
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{
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new Circle
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(18, 3),
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}
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}
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},
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});
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foreach (var r in Rulesets.AvailableRulesets)
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rulesetSelectionSample[r] = audio.Samples.Get($@"UI/ruleset-select-{r.ShortName}");
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defaultSelectSample = audio.Samples.Get(@"UI/default-select");
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Current.ValueChanged += playRulesetSelectionSample;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Current.BindDisabledChanged(_ => Scheduler.AddOnce(currentDisabledChanged));
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currentDisabledChanged();
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Current.BindValueChanged(_ => moveLineToCurrent());
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// Scheduled to allow the button flow layout to be computed before the line position is updated
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ScheduleAfterChildren(moveLineToCurrent);
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}
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private void currentDisabledChanged()
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{
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this.FadeColour(Current.Disabled ? Color4.Gray : Color4.White, 300);
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}
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private bool hasInitialPosition;
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private void moveLineToCurrent()
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{
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if (SelectedTab != null)
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{
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ModeButtonLine.MoveToX(SelectedTab.DrawPosition.X, !hasInitialPosition ? 0 : 500, Easing.OutElasticQuarter);
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hasInitialPosition = true;
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}
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}
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private void playRulesetSelectionSample(ValueChangedEvent<RulesetInfo> r)
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{
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// Don't play sample on first setting of value
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if (r.OldValue == null)
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return;
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var channel = rulesetSelectionSample[r.NewValue]?.GetChannel();
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// Skip sample choking and ducking for the default/fallback sample
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if (channel == null)
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{
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defaultSelectSample.Play();
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return;
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}
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foreach (var pair in rulesetSelectionChannel)
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pair.Value?.Stop();
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rulesetSelectionChannel[r.NewValue] = channel;
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channel.Play();
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musicController?.DuckMomentarily(500, new DuckParameters { DuckDuration = 0 });
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}
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public override bool HandleNonPositionalInput => !Current.Disabled && base.HandleNonPositionalInput;
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public override bool HandlePositionalInput => !Current.Disabled && base.HandlePositionalInput;
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public override bool PropagatePositionalInputSubTree => !Current.Disabled && base.PropagatePositionalInputSubTree;
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protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ToolbarRulesetTabButton(value);
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protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
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{
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Direction = FillDirection.Horizontal,
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};
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protected override bool OnKeyDown(KeyDownEvent e)
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{
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base.OnKeyDown(e);
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if (e.ControlPressed && !e.Repeat && e.Key >= Key.Number1 && e.Key <= Key.Number9)
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{
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int requested = e.Key - Key.Number1;
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RulesetInfo found = Rulesets.AvailableRulesets.ElementAtOrDefault(requested);
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if (found != null)
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SelectItem(found);
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return true;
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}
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return false;
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}
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}
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}
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