.. |
RoomStatuses
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Shorten room status messages
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2021-07-07 14:47:24 +09:00 |
APICreatedRoom.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
APILeaderboard.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
APIPlaylistBeatmap.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
APIScoreToken.cs
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Fix APIScoreToken's data type not matching server side
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2021-03-23 14:04:47 +09:00 |
BeatmapAvailability.cs
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Fix using private constructor on MessagePack object
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2021-02-02 17:45:11 +03:00 |
CreateRoomRequest.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
CreateRoomScoreRequest.cs
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Use long type where required in multiplayer
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2021-02-16 19:34:01 +09:00 |
GetRoomLeaderboardRequest.cs
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Use long type where required in multiplayer
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2021-02-16 19:34:01 +09:00 |
GetRoomRequest.cs
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Use long type where required in multiplayer
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2021-02-16 19:34:01 +09:00 |
GetRoomsRequest.cs
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Re-namespace all files in OnlinePlay directory
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2020-12-25 16:50:09 +01:00 |
IndexedMultiplayerScores.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
IndexPlaylistScoresRequest.cs
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Use long type where required in multiplayer
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2021-02-16 19:34:01 +09:00 |
IndexScoresParams.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
ItemAttemptsCount.cs
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Display remaining attempts for playlist rooms with room-level attempt limits
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2021-02-16 13:32:14 +09:00 |
JoinRoomRequest.cs
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Fix inability to join a multiplayer room which has no password
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2021-07-24 19:21:16 +09:00 |
MatchType.cs
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Serialise type as snake_case
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2021-08-03 23:13:39 +09:00 |
MultiplayerScore.cs
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Use long type where required in multiplayer
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2021-02-16 19:34:01 +09:00 |
MultiplayerScores.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
MultiplayerScoresAround.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
OnlinePlayBeatmapAvailabilityTracker.cs
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Fix typo in class name
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2021-04-07 16:45:10 +09:00 |
PartRoomRequest.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
PlaylistAggregateScore.cs
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Display remaining attempts for playlist rooms with room-level attempt limits
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2021-02-16 13:32:14 +09:00 |
PlaylistExtensions.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
PlaylistItem.cs
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Add played property to playlist item
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2021-02-17 16:58:32 +09:00 |
Room.cs
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Serialise type as snake_case
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2021-08-03 23:13:39 +09:00 |
RoomAvailability.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
RoomCategory.cs
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Revert RoomCategory naming change to avoid json deserialization failures
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2020-12-25 23:34:29 +09:00 |
RoomStatus.cs
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RealtimeMultiplayer -> Multiplayer
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2020-12-25 14:10:59 +09:00 |
ShowPlaylistUserScoreRequest.cs
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Use long type where required in multiplayer
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2021-02-16 19:34:01 +09:00 |
SubmitRoomScoreRequest.cs
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Use long type where required in multiplayer
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2021-02-16 19:34:01 +09:00 |