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34 lines
968 B
C#
34 lines
968 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Game.Storyboards.Drawables;
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namespace osu.Game.Storyboards
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{
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public class StoryboardAnimation : StoryboardSprite
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{
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public int FrameCount;
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public double FrameDelay;
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public AnimationLoopType LoopType;
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public StoryboardAnimation(string path, Anchor origin, Vector2 initialPosition, int frameCount, double frameDelay, AnimationLoopType loopType)
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: base(path, origin, initialPosition)
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{
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FrameCount = frameCount;
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FrameDelay = frameDelay;
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LoopType = loopType;
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}
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public override Drawable CreateDrawable()
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=> new DrawableStoryboardAnimation(this);
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}
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public enum AnimationLoopType
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{
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LoopForever,
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LoopOnce,
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}
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}
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