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23 lines
724 B
C#
23 lines
724 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Osu.Objects;
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namespace osu.Game.Rulesets.Osu.Edit.Blueprints
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{
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public class OsuSelectionBlueprint : SelectionBlueprint
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{
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protected OsuHitObject OsuObject => (OsuHitObject)HitObject.HitObject;
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public OsuSelectionBlueprint(DrawableHitObject hitObject)
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: base(hitObject)
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{
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}
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public override void AdjustPosition(DragEvent dragEvent) => OsuObject.Position += dragEvent.Delta;
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}
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}
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