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mirror of https://github.com/ppy/osu.git synced 2024-09-24 12:07:27 +08:00
osu-lazer/osu.Game.Tournament/Screens/StablePathSelectScreen.cs

199 lines
7.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using Newtonsoft.Json;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Tournament.Models;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Components;
using osuTK;
namespace osu.Game.Tournament.Screens
{
public class StablePathSelectScreen : TournamentScreen
{
private DirectorySelector directorySelector;
private const string stable_config = "tournament/stable.json";
[Resolved]
private StableInfo stableInfo { get; set; }
[Resolved]
private MatchIPCInfo ipc { get; set; }
private DialogOverlay overlay;
[Resolved(canBeNull: true)]
private TournamentSceneManager sceneManager { get; set; }
[BackgroundDependencyLoader(true)]
private void load(Storage storage, OsuColour colours)
{
// begin selection in the parent directory of the current storage location
var initialPath = new DirectoryInfo(storage.GetFullPath(string.Empty)).Parent?.FullName;
if (!string.IsNullOrEmpty(stableInfo.StablePath.Value))
{
// If the original path info for osu! stable is not empty, set it to the parent directory of that location
initialPath = new DirectoryInfo(stableInfo.StablePath.Value).Parent?.FullName;
}
AddRangeInternal(new Drawable[]
{
new Container
{
Masking = true,
CornerRadius = 10,
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(0.5f, 0.8f),
Children = new Drawable[]
{
new Box
{
Colour = colours.GreySeafoamDark,
RelativeSizeAxes = Axes.Both,
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Relative, 0.8f),
new Dimension(),
},
Content = new[]
{
new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Please select a new location",
Font = OsuFont.Default.With(size: 40)
},
},
new Drawable[]
{
directorySelector = new DirectorySelector(initialPath)
{
RelativeSizeAxes = Axes.Both,
}
},
new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(20),
Children = new Drawable[]
{
new TriangleButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 300,
Text = "Select stable path",
Action = () => changePath(storage)
},
new TriangleButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 300,
Text = "Auto detect",
Action = autoDetect
},
}
}
}
}
}
},
},
new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
State = { Value = Visibility.Visible },
Action = () => sceneManager?.SetScreen(typeof(SetupScreen))
}
});
}
private void changePath(Storage storage)
{
var target = directorySelector.CurrentDirectory.Value.FullName;
if (File.Exists(Path.Combine(target, "ipc.txt")))
{
stableInfo.StablePath.Value = target;
try
{
using (var stream = storage.GetStream(stable_config, FileAccess.Write, FileMode.Create))
using (var sw = new StreamWriter(stream))
{
sw.Write(JsonConvert.SerializeObject(stableInfo,
new JsonSerializerSettings
{
Formatting = Formatting.Indented,
NullValueHandling = NullValueHandling.Ignore,
DefaultValueHandling = DefaultValueHandling.Ignore,
}));
}
sceneManager?.SetScreen(typeof(SetupScreen));
}
catch (Exception e)
{
Logger.Log($"Error during migration: {e.Message}", level: LogLevel.Error);
}
}
else
{
overlay = new DialogOverlay();
overlay.Push(new IPCNotFoundDialog());
AddInternal(overlay);
Logger.Log("Folder is not an osu! stable CE directory");
// Return an error in the picker that the directory does not contain ipc.txt
}
}
private void autoDetect()
{
var fileBasedIpc = ipc as FileBasedIPC;
fileBasedIpc?.LocateStableStorage();
if (fileBasedIpc?.IPCStorage == null)
{
// Could not auto detect
overlay = new DialogOverlay();
overlay.Push(new IPCNotFoundDialog());
AddInternal(overlay);
}
else
{
sceneManager?.SetScreen(typeof(SetupScreen));
}
}
}
}