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mirror of https://github.com/ppy/osu.git synced 2024-12-15 05:02:55 +08:00
osu-lazer/osu.Game.Rulesets.Osu
2024-08-05 14:39:29 +09:00
..
Beatmaps Limit per-frame movement hitobject processing to stacking updates 2024-07-11 13:36:14 +02:00
Configuration Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Difficulty Merge pull request #28235 from tsunyoku/optimise-rhythm-evaluator-loop-logic 2024-05-20 20:31:46 +09:00
Edit Limit per-frame movement hitobject processing to stacking updates 2024-07-11 13:36:14 +02:00
Judgements Store tracking history to slider judgement result instead 2024-02-29 12:11:50 +01:00
Mods Support increased visibility for first object with traceable mod 2024-06-27 16:00:22 +09:00
Objects Respect pre-empt time when auto-generating breaks 2024-07-23 13:30:13 +02:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Update usage of MathUtils 2024-03-06 12:13:12 +08:00
Scoring Make RankFromScore()'s dictionary param readonly 2024-01-22 19:56:30 +01:00
Skinning Move to ctor 2024-05-23 23:45:04 +09:00
Statistics Merge branch 'master' into heatmap-misses 2024-03-18 14:43:24 +01:00
UI Replace try-finally with return 2024-08-05 13:28:42 +09:00
Utils Automated pass 2023-06-24 01:00:03 +09:00
osu.Game.Rulesets.Osu.csproj Remove LangVersion redefintions 2024-02-07 03:28:40 +09:00
OsuInputManager.cs Fix taps on judged circles changing cursor position 2024-05-14 01:23:55 +09:00
OsuRuleset.cs Remove setup screen controls that do nothing useful 2024-07-10 14:53:16 +02:00
OsuSkinComponentLookup.cs Remove unused members from GameplaySkinComponentLookup 2024-04-19 18:03:13 +09:00
OsuSkinComponents.cs Implement ripples (legacy and default) 2023-04-30 14:48:03 +09:00