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osu-lazer/osu.Game.Rulesets.Osu/Difficulty/Preprocessing
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Dark98 fb8d198a64 Improve angle calculation to better represent the path taken on sliders (#35555)
## This pr resolves the issue with the angle calculation.
The old system calculated the angle between three objects. If the last
object was a long slider that the player needed to follow, the system
calculated the angle using only the slider’s end point and the previous
object, which caused long sliders to have incorrect angle values.

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Co-authored-by: StanR <hi@stanr.info>
Co-authored-by: James Wilson <tsunyoku@gmail.com>
fb8d198a64 · 2026-01-24 22:05:59 +00:00
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