1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-07 23:47:32 +08:00
osu-lazer/osu.Game.Modes.Taiko/TaikoAutoReplay.cs
2017-03-30 15:51:16 +09:00

120 lines
4.5 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.Objects.Types;
using osu.Game.Beatmaps;
using System;
namespace osu.Game.Modes.Taiko
{
public class TaikoAutoReplay : LegacyTaikoReplay
{
private readonly Beatmap<TaikoHitObject> beatmap;
public TaikoAutoReplay(Beatmap<TaikoHitObject> beatmap)
{
this.beatmap = beatmap;
createAutoReplay();
}
private void createAutoReplay()
{
bool hitButton = true;
Frames.Add(new LegacyReplayFrame(-100000, 320, 240, LegacyButtonState.None));
Frames.Add(new LegacyReplayFrame(beatmap.HitObjects[0].StartTime - 1000, 320, 240, LegacyButtonState.None));
for (int i = 0; i < beatmap.HitObjects.Count; i++)
{
TaikoHitObject h = beatmap.HitObjects[i];
LegacyButtonState button;
IHasEndTime endTimeData = h as IHasEndTime;
double endTime = endTimeData?.EndTime ?? h.StartTime;
Swell swell = h as Swell;
DrumRoll drumRoll = h as DrumRoll;
Hit hit = h as Hit;
if (swell != null)
{
int d = 0;
int count = 0;
int req = swell.RequiredHits;
double hitRate = swell.Duration / req;
for (double j = h.StartTime; j < endTime; j += hitRate)
{
switch (d)
{
default:
button = LegacyButtonState.Left1;
break;
case 1:
button = LegacyButtonState.Right1;
break;
case 2:
button = LegacyButtonState.Left2;
break;
case 3:
button = LegacyButtonState.Right2;
break;
}
Frames.Add(new LegacyReplayFrame(j, 0, 0, button));
d = (d + 1) % 4;
if (++count > req)
break;
}
}
else if (drumRoll != null)
{
double delay = drumRoll.TickTimeDistance;
double time = drumRoll.StartTime;
for (int j = 0; j < drumRoll.TotalTicks; j++)
{
Frames.Add(new LegacyReplayFrame((int)time, 0, 0, hitButton ? LegacyButtonState.Left1 : LegacyButtonState.Left2));
time += delay;
hitButton = !hitButton;
}
}
else if (hit != null)
{
if (hit is CentreHit)
{
if (h.IsStrong)
button = LegacyButtonState.Right1 | LegacyButtonState.Right2;
else
button = hitButton ? LegacyButtonState.Right1 : LegacyButtonState.Right2;
}
else
{
if (h.IsStrong)
button = LegacyButtonState.Left1 | LegacyButtonState.Left2;
else
button = hitButton ? LegacyButtonState.Left1 : LegacyButtonState.Left2;
}
Frames.Add(new LegacyReplayFrame(h.StartTime, 0, 0, button));
}
else
throw new Exception("Unknown hit object type.");
Frames.Add(new LegacyReplayFrame(endTime + 1, 0, 0, LegacyButtonState.None));
if (i < beatmap.HitObjects.Count - 1)
{
double waitTime = beatmap.HitObjects[i + 1].StartTime - 1000;
if (waitTime > endTime)
Frames.Add(new LegacyReplayFrame(waitTime, 0, 0, LegacyButtonState.None));
}
hitButton = !hitButton;
}
}
}
}