mirror of
https://github.com/ppy/osu.git
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132 lines
6.5 KiB
XML
132 lines
6.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup>
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</Reference>
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</Reference>
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</Reference>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\DistanceObjectPatternGenerator.cs" />
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<Compile Include="Beatmaps\Patterns\Legacy\HitObjectPatternGenerator.cs" />
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<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
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<Compile Include="Judgements\HoldNoteTickJudgement.cs" />
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<Compile Include="Judgements\ManiaJudgement.cs" />
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<Compile Include="ManiaDifficultyCalculator.cs" />
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<Compile Include="Mods\IGenerateSpeedAdjustments.cs" />
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<Compile Include="UI\ManiaPlayfield.cs" />
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<Compile Include="ManiaRuleset.cs" />
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<Compile Include="Mods\ManiaMod.cs" />
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<Compile Include="Mods\ManiaModGravity.cs" />
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<Compile Include="UI\SpecialColumnPosition.cs" />
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<Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" />
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<ItemGroup>
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<None Include="app.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
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<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
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<Name>osu.Framework</Name>
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<Private>True</Private>
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</ProjectReference>
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<ProjectReference Include="..\osu.Game\osu.Game.csproj">
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<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
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<Name>osu.Game</Name>
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<Private>True</Private>
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<ItemGroup>
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<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |