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mirror of https://github.com/ppy/osu.git synced 2024-12-15 12:42:54 +08:00
osu-lazer/osu.Game/Rulesets/Scoring
2022-04-27 00:03:48 +03:00
..
AccumulatingHealthProcessor.cs Drain starting at the first hitobject, not gameplay start 2019-12-27 16:16:30 +09:00
DrainingHealthProcessor.cs Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
HealthProcessor.cs Rename method to better reflect what it's doing 2022-04-27 00:03:48 +03:00
HitEvent.cs Rename to Position 2020-06-22 19:04:51 +09:00
HitEventExtensions.cs Fix CalculateAverageHitError throwing if there are zero HitEvents 2022-03-01 18:44:15 +09:00
HitResult.cs Simplify IncreasesCombo/BreaksCombo helper method implementation 2022-03-18 17:18:42 +03:00
HitWindows.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
JudgementProcessor.cs Apply review suggestions 2022-03-14 17:10:37 +09:00
ScoreProcessor.cs Change score accuracy grading logic to be inclusive 2022-04-26 04:55:27 +03:00