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51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using OpenTK;
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namespace osu.Game.Rulesets.Edit.Layers.Selection
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{
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/// <summary>
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/// Represents the origin of a <see cref="HandleContainer"/>.
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/// </summary>
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public class OriginHandle : CompositeDrawable
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{
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private const float marker_size = 10;
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private const float line_width = 2;
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public OriginHandle()
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{
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Size = new Vector2(marker_size);
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InternalChildren = new[]
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{
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new Box
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Height = line_width
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},
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new Box
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Y,
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Width = line_width
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},
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Colour = colours.Yellow;
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}
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}
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}
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