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fa9b2f0cd5
*sigh*
24 lines
913 B
C#
24 lines
913 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transforms;
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namespace osu.Game.Storyboards.Commands
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{
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public class StoryboardRotationCommand : StoryboardCommand<float>
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{
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public StoryboardRotationCommand(double startTime, double endTime, float startValue, float endValue, Easing easing)
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: base(startTime, endTime, startValue, endValue, easing)
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{
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}
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public override string PropertyName => nameof(Drawable.Rotation);
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public override void ApplyInitialValue<TDrawable>(TDrawable d) => d.Rotation = StartValue;
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public override TransformSequence<TDrawable> ApplyTransforms<TDrawable>(TDrawable d)
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=> d.RotateTo(StartValue).Then().RotateTo(EndValue, Duration, Easing);
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}
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}
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