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88 lines
3.2 KiB
C#
88 lines
3.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Taiko.Mods;
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using osu.Game.Rulesets.Taiko.UI;
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using osuTK;
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namespace osu.Game.Rulesets.Taiko.Tests.Mods
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{
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public partial class TestSceneTaikoModFlashlight : TaikoModTestScene
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{
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[Test]
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public void TestAspectRatios([Values] bool withClassicMod)
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{
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if (withClassicMod)
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CreateModTest(new ModTestData { Mods = new Mod[] { new TaikoModFlashlight(), new TaikoModClassic() }, PassCondition = () => true });
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else
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CreateModTest(new ModTestData { Mod = new TaikoModFlashlight(), PassCondition = () => true });
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AddStep("clear dim", () => LocalConfig.SetValue(OsuSetting.DimLevel, 0.0));
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AddStep("reset", () => Stack.FillMode = FillMode.Stretch);
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AddStep("set to 16:9", () =>
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{
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Stack.FillAspectRatio = 16 / 9f;
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Stack.FillMode = FillMode.Fit;
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});
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AddStep("set to 4:3", () =>
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{
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Stack.FillAspectRatio = 4 / 3f;
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Stack.FillMode = FillMode.Fit;
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});
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AddSliderStep("aspect ratio", 0.01f, 5f, 1f, v =>
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{
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Stack.FillAspectRatio = v;
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Stack.FillMode = FillMode.Fit;
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});
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}
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[TestCase(1f)]
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[TestCase(0.5f)]
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[TestCase(1.25f)]
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[TestCase(1.5f)]
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public void TestSizeMultiplier(float sizeMultiplier) => CreateModTest(new ModTestData { Mod = new TaikoModFlashlight { SizeMultiplier = { Value = sizeMultiplier } }, PassCondition = () => true });
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[Test]
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public void TestComboBasedSize([Values] bool comboBasedSize) => CreateModTest(new ModTestData { Mod = new TaikoModFlashlight { ComboBasedSize = { Value = comboBasedSize } }, PassCondition = () => true });
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[Test]
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public void TestFlashlightAlwaysHasNonZeroSize()
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{
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bool failed = false;
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CreateModTest(new ModTestData
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{
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Mod = new TestTaikoModFlashlight { ComboBasedSize = { Value = true } },
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Autoplay = false,
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PassCondition = () =>
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{
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failed |= this.ChildrenOfType<TestTaikoModFlashlight.TestTaikoFlashlight>().SingleOrDefault()?.FlashlightSize.Y == 0;
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return !failed;
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}
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});
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}
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private partial class TestTaikoModFlashlight : TaikoModFlashlight
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{
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protected override Flashlight CreateFlashlight() => new TestTaikoFlashlight(this, Playfield);
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public partial class TestTaikoFlashlight : TaikoFlashlight
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{
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public TestTaikoFlashlight(TaikoModFlashlight modFlashlight, TaikoPlayfield taikoPlayfield)
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: base(modFlashlight, taikoPlayfield)
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{
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}
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public new Vector2 FlashlightSize => base.FlashlightSize;
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}
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}
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}
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}
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