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35 lines
1.2 KiB
C#
35 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModDoubleTime : ModRateAdjust
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{
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public override string Name => "Double Time";
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public override string Acronym => "DT";
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public override IconUsage Icon => OsuIcon.ModDoubletime;
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public override ModType Type => ModType.DifficultyIncrease;
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public override string Description => "Zoooooooooom...";
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public override bool Ranked => true;
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public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModHalfTime)).ToArray();
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[SettingSource("Speed increase", "The actual increase to apply")]
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public override BindableNumber<double> SpeedChange { get; } = new BindableDouble
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{
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MinValue = 1.01,
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MaxValue = 2,
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Default = 1.5,
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Value = 1.5,
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Precision = 0.01,
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};
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}
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}
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