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osu-lazer/osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
smoogipoo 5862eb172a Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
# Conflicts:
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30

51 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osu.Game.Rulesets.Objects.Types;
using System.Collections.Generic;
using osu.Game.Audio;
namespace osu.Game.Rulesets.Objects.Legacy.Taiko
{
/// <summary>
/// A HitObjectParser to parse legacy osu!taiko Beatmaps.
/// </summary>
public class ConvertHitObjectParser : Legacy.ConvertHitObjectParser
{
public ConvertHitObjectParser(double offset, int formatVersion)
: base(offset, formatVersion)
{
}
protected override HitObject CreateHit(Vector2 position, bool newCombo, int comboOffset)
{
return new ConvertHit();
}
protected override HitObject CreateSlider(Vector2 position, bool newCombo, int comboOffset, Vector2[] controlPoints, double? length, PathType pathType, int repeatCount,
List<List<HitSampleInfo>> nodeSamples)
{
return new ConvertSlider
{
Path = new SliderPath(pathType, controlPoints, length),
NodeSamples = nodeSamples,
RepeatCount = repeatCount
};
}
protected override HitObject CreateSpinner(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return new ConvertSpinner
{
EndTime = endTime
};
}
protected override HitObject CreateHold(Vector2 position, bool newCombo, int comboOffset, double endTime)
{
return null;
}
}
}