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101 lines
3.4 KiB
C#
101 lines
3.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Osu.Statistics;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Ranking
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{
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public class TestSceneAccuracyHeatmap : OsuManualInputManagerTestScene
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{
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private readonly Box background;
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private readonly Drawable object1;
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private readonly Drawable object2;
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private readonly Heatmap heatmap;
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public TestSceneAccuracyHeatmap()
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{
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Children = new[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4Extensions.FromHex("#333"),
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},
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object1 = new BorderCircle
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{
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Position = new Vector2(256, 192),
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Colour = Color4.Yellow,
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},
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object2 = new BorderCircle
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{
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Position = new Vector2(500, 300),
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},
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heatmap = new Heatmap
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Scheduler.AddDelayed(() =>
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{
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var randomPos = new Vector2(
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RNG.NextSingle(object1.DrawPosition.X - object1.DrawSize.X / 2, object1.DrawPosition.X + object1.DrawSize.X / 2),
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RNG.NextSingle(object1.DrawPosition.Y - object1.DrawSize.Y / 2, object1.DrawPosition.Y + object1.DrawSize.Y / 2));
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// The background is used for ToLocalSpace() since we need to go _inside_ the DrawSizePreservingContainer (Content of TestScene).
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heatmap.AddPoint(object2.Position, object1.Position, randomPos, RNG.NextSingle(10, 500));
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InputManager.MoveMouseTo(background.ToScreenSpace(randomPos));
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}, 1, true);
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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heatmap.AddPoint(object2.Position, object1.Position, background.ToLocalSpace(e.ScreenSpaceMouseDownPosition), 50);
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return true;
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}
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private class BorderCircle : CircularContainer
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{
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public BorderCircle()
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{
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Origin = Anchor.Centre;
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Size = new Vector2(100);
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Masking = true;
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BorderThickness = 2;
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BorderColour = Color4.White;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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AlwaysPresent = true
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},
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new Circle
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(4),
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}
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};
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}
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}
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}
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}
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