mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 09:52:55 +08:00
73 lines
2.4 KiB
C#
73 lines
2.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Database;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
|
using osu.Game.Screens.Edit;
|
|
using osu.Game.Screens.Edit.Compose;
|
|
using osu.Game.Skinning;
|
|
using osu.Game.Tests.Visual;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Tests.Editor
|
|
{
|
|
public class TestSceneManiaComposeScreen : EditorClockTestScene
|
|
{
|
|
[Resolved]
|
|
private SkinManager skins { get; set; }
|
|
|
|
[Cached]
|
|
private EditorClipboard clipboard = new EditorClipboard();
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("setup compose screen", () =>
|
|
{
|
|
var editorBeatmap = new EditorBeatmap(new ManiaBeatmap(new StageDefinition { Columns = 4 })
|
|
{
|
|
BeatmapInfo = { Ruleset = new ManiaRuleset().RulesetInfo },
|
|
});
|
|
|
|
Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
|
|
|
|
Child = new DependencyProvidingContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
CachedDependencies = new (Type, object)[]
|
|
{
|
|
(typeof(EditorBeatmap), editorBeatmap),
|
|
(typeof(IBeatSnapProvider), editorBeatmap),
|
|
(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Green)),
|
|
},
|
|
Child = new ComposeScreen { State = { Value = Visibility.Visible } },
|
|
};
|
|
});
|
|
|
|
AddUntilStep("wait for composer", () => this.ChildrenOfType<HitObjectComposer>().SingleOrDefault()?.IsLoaded == true);
|
|
}
|
|
|
|
[Test]
|
|
public void TestDefaultSkin()
|
|
{
|
|
AddStep("set default skin", () => skins.CurrentSkinInfo.Value = DefaultSkin.CreateInfo().ToLiveUnmanaged());
|
|
}
|
|
|
|
[Test]
|
|
public void TestLegacySkin()
|
|
{
|
|
AddStep("set legacy skin", () => skins.CurrentSkinInfo.Value = DefaultLegacySkin.CreateInfo().ToLiveUnmanaged());
|
|
}
|
|
}
|
|
}
|