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osu-lazer/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs
2019-06-23 20:09:42 +09:00

42 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Tournament.Screens.Showcase
{
public class TournamentLogo : CompositeDrawable
{
public TournamentLogo(bool includeRoundBackground = true)
{
RelativeSizeAxes = Axes.X;
Margin = new MarginPadding { Vertical = 5 };
if (includeRoundBackground)
{
AutoSizeAxes = Axes.Y;
}
else
{
Masking = true;
Height = 100;
}
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
InternalChild = new Sprite
{
Texture = textures.Get("game-screen-logo"),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
};
}
}
}