mirror of
https://github.com/ppy/osu.git
synced 2024-12-24 05:42:55 +08:00
130 lines
4.2 KiB
C#
130 lines
4.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using Newtonsoft.Json;
|
|
using osu.Framework.Audio.Sample;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.OpenGL.Textures;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Game.Audio;
|
|
using osu.Game.IO;
|
|
using osu.Game.Screens.Play.HUD;
|
|
|
|
namespace osu.Game.Skinning
|
|
{
|
|
public abstract class Skin : IDisposable, ISkin
|
|
{
|
|
public readonly SkinInfo SkinInfo;
|
|
|
|
public SkinConfiguration Configuration { get; protected set; }
|
|
|
|
public IDictionary<SkinnableTarget, SkinnableInfo[]> DrawableComponentInfo => drawableComponentInfo;
|
|
|
|
private readonly Dictionary<SkinnableTarget, SkinnableInfo[]> drawableComponentInfo = new Dictionary<SkinnableTarget, SkinnableInfo[]>();
|
|
|
|
public abstract ISample GetSample(ISampleInfo sampleInfo);
|
|
|
|
public Texture GetTexture(string componentName) => GetTexture(componentName, default, default);
|
|
|
|
public abstract Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT);
|
|
|
|
public abstract IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup);
|
|
|
|
protected Skin(SkinInfo skin, IStorageResourceProvider resources)
|
|
{
|
|
SkinInfo = skin;
|
|
|
|
// we may want to move this to some kind of async operation in the future.
|
|
foreach (SkinnableTarget skinnableTarget in Enum.GetValues(typeof(SkinnableTarget)))
|
|
{
|
|
string filename = $"{skinnableTarget}.json";
|
|
|
|
// skininfo files may be null for default skin.
|
|
var fileInfo = SkinInfo.Files?.FirstOrDefault(f => f.Filename == filename);
|
|
|
|
if (fileInfo == null)
|
|
continue;
|
|
|
|
var bytes = resources?.Files.Get(fileInfo.FileInfo.StoragePath);
|
|
|
|
if (bytes == null)
|
|
continue;
|
|
|
|
string jsonContent = Encoding.UTF8.GetString(bytes);
|
|
var deserializedContent = JsonConvert.DeserializeObject<IEnumerable<SkinnableInfo>>(jsonContent);
|
|
|
|
if (deserializedContent == null)
|
|
continue;
|
|
|
|
DrawableComponentInfo[skinnableTarget] = deserializedContent.ToArray();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Remove all stored customisations for the provided target.
|
|
/// </summary>
|
|
/// <param name="targetContainer">The target container to reset.</param>
|
|
public void ResetDrawableTarget(ISkinnableTarget targetContainer)
|
|
{
|
|
DrawableComponentInfo.Remove(targetContainer.Target);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update serialised information for the provided target.
|
|
/// </summary>
|
|
/// <param name="targetContainer">The target container to serialise to this skin.</param>
|
|
public void UpdateDrawableTarget(ISkinnableTarget targetContainer)
|
|
{
|
|
DrawableComponentInfo[targetContainer.Target] = targetContainer.CreateSkinnableInfo().ToArray();
|
|
}
|
|
|
|
public virtual Drawable GetDrawableComponent(ISkinComponent component)
|
|
{
|
|
switch (component)
|
|
{
|
|
case SkinnableTargetComponent target:
|
|
if (!DrawableComponentInfo.TryGetValue(target.Target, out var skinnableInfo))
|
|
return null;
|
|
|
|
return new SkinnableTargetComponentsContainer
|
|
{
|
|
ChildrenEnumerable = skinnableInfo.Select(i => i.CreateInstance())
|
|
};
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
#region Disposal
|
|
|
|
~Skin()
|
|
{
|
|
// required to potentially clean up sample store from audio hierarchy.
|
|
Dispose(false);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
private bool isDisposed;
|
|
|
|
protected virtual void Dispose(bool isDisposing)
|
|
{
|
|
if (isDisposed)
|
|
return;
|
|
|
|
isDisposed = true;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|