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mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:47:24 +08:00
osu-lazer/osu.Game
2017-04-28 16:02:00 +03:00
..
Audio Use CRLF instead of LF. 2017-04-26 14:40:40 +09:00
Beatmaps Use single line for GetUnicodePreference. 2017-04-28 14:14:14 +09:00
Configuration Remove OsuConfig.Language too. 2017-04-27 12:42:56 +08:00
Database Add beatmap metrics lookup. 2017-04-24 19:17:11 +09:00
Graphics Remove most usages of DelayReset 2017-04-27 18:39:40 +09:00
Input Improve comment of SetFrameFromTime. 2017-03-06 14:15:43 +09:00
IO Implement IJsonSerializable, BeatmapInfo IJsonSerializable. 2017-04-06 15:54:50 +09:00
IPC Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Online Last CI fix. 2017-04-24 20:22:04 +09:00
Overlays CI fixes. 2017-04-26 20:04:32 +08:00
Properties Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Rulesets Merge remote-tracking branch 'upstream/master' into replay-playback-accuracy 2017-04-26 19:53:30 +09:00
Screens Removed unnecessary nested class 2017-04-28 16:02:00 +03:00
Users Update User API stuff. 2017-04-20 19:51:28 +09:00
osu.Game.csproj Initial commit 2017-04-28 04:56:34 +03:00
OsuGame.cs Allow OsuScreens to decide whether ruleset switching should be allowed. 2017-04-21 16:03:59 +09:00
OsuGameBase.cs Fix regression causing menu cursor to stick to screen edges. 2017-04-21 22:37:55 +09:00
packages.config Update nuget packages. 2017-04-12 19:35:16 +09:00