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mirror of https://github.com/ppy/osu.git synced 2024-11-07 11:07:32 +08:00
osu-lazer/osu.Game/Screens
Dean Herbert f8db7a9902 Remove ScrollableContent container from carousel
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
..
Backgrounds Fix potential null reference when loading background 2020-10-31 22:51:35 +09:00
Edit Fix volume not being adjustable in the editor using alt-scroll 2020-11-25 16:46:22 +09:00
Menu Restore kiai time flashing behaviour 2020-11-23 14:27:02 +09:00
Multi Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
Play Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
Ranking Merge branch 'master' into remove-default-retry-balue 2020-11-22 10:54:40 +01:00
Select Remove ScrollableContent container from carousel 2020-11-26 18:28:54 +09:00
BackgroundScreen.cs Add spaces to comments 2020-05-04 18:36:24 -07:00
BackgroundScreenStack.cs Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
IOsuScreen.cs Extract UserActivity logic to OsuGame. 2020-11-08 12:29:52 +01:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Apply review suggestions. 2020-11-09 13:39:50 +01:00
OsuScreenDependencies.cs Fix OsuScreenDependencies not caching non-leased versions 2019-12-13 20:05:54 +09:00
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00