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22 lines
897 B
C#
22 lines
897 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// Contains helper methods to assist in implementing <see cref="ISkin"/>s.
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/// </summary>
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public static class SkinUtils
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{
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/// <summary>
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/// Converts an <see cref="object"/> to a <see cref="Bindable{TValue}"/>. Used for returning configuration values of specific types.
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/// </summary>
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/// <param name="value">The value.</param>
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/// <typeparam name="TValue">The type of value <paramref name="value"/>, and the type of the resulting bindable.</typeparam>
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/// <returns>The resulting bindable.</returns>
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public static Bindable<TValue>? As<TValue>(object? value) => (Bindable<TValue>?)value;
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}
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}
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