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osu-lazer/osu.Game/Skinning/SkinInfo.cs
2019-01-24 17:43:03 +09:00

33 lines
953 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Database;
namespace osu.Game.Skinning
{
public class SkinInfo : IHasFiles<SkinFileInfo>, IEquatable<SkinInfo>, IHasPrimaryKey, ISoftDelete
{
public int ID { get; set; }
public string Name { get; set; }
public string Hash { get; set; }
public string Creator { get; set; }
public List<SkinFileInfo> Files { get; set; }
public bool DeletePending { get; set; }
public string FullName => $"\"{Name}\" by {Creator}";
public static SkinInfo Default { get; } = new SkinInfo { Name = "osu!lazer", Creator = "team osu!" };
public bool Equals(SkinInfo other) => other != null && ID == other.ID;
public override string ToString() => FullName;
}
}