1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 19:22:54 +08:00
osu-lazer/osu.Game/Overlays/KeyBindingOverlay.cs
smoogipoo b4cd8ea716 GlobalKeyBindingContainer -> GlobalActionContainer
Consitent with "FrameworkActionContainer".
2018-01-30 14:54:30 +09:00

32 lines
1017 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Input.Bindings;
using osu.Game.Overlays.KeyBinding;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets;
namespace osu.Game.Overlays
{
public class KeyBindingOverlay : SettingsOverlay
{
protected override Drawable CreateHeader() => new SettingsHeader("key configuration", "Customise your keys!");
[BackgroundDependencyLoader(permitNulls: true)]
private void load(RulesetStore rulesets, GlobalActionContainer global)
{
AddSection(new GlobalKeyBindingsSection(global));
foreach (var ruleset in rulesets.AvailableRulesets)
AddSection(new RulesetBindingsSection(ruleset));
}
public KeyBindingOverlay()
: base(false)
{
}
}
}