mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 12:17:46 +08:00
41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Screens.Play.HUD;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
|
{
|
|
public class GameplayMatchScoreDisplay : MatchScoreDisplay
|
|
{
|
|
public Bindable<bool> Expanded = new Bindable<bool>();
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
Scale = new Vector2(0.5f);
|
|
|
|
Expanded.BindValueChanged(expandedChanged, true);
|
|
}
|
|
|
|
private void expandedChanged(ValueChangedEvent<bool> expanded)
|
|
{
|
|
if (expanded.NewValue)
|
|
{
|
|
Score1Text.FadeIn(500, Easing.OutQuint);
|
|
Score2Text.FadeIn(500, Easing.OutQuint);
|
|
this.ResizeWidthTo(2, 500, Easing.OutQuint);
|
|
}
|
|
else
|
|
{
|
|
Score1Text.FadeOut(500, Easing.OutQuint);
|
|
Score2Text.FadeOut(500, Easing.OutQuint);
|
|
this.ResizeWidthTo(1, 500, Easing.OutQuint);
|
|
}
|
|
}
|
|
}
|
|
}
|