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95 lines
3.6 KiB
C#
95 lines
3.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Tests.Visual;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.Screens.Ladder.Components;
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namespace osu.Game.Tournament.Tests
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{
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public class TestCaseMatchPairings : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(MatchPairing),
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typeof(DrawableMatchPairing),
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typeof(DrawableMatchTeam),
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typeof(DrawableTournamentTeam),
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};
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public TestCaseMatchPairings()
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{
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Container<DrawableMatchPairing> level1;
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Container<DrawableMatchPairing> level2;
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var pairing1 = new MatchPairing(
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new TournamentTeam { FlagName = "AU", FullName = "Australia", },
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new TournamentTeam { FlagName = "JP", FullName = "Japan", Acronym = "JPN" })
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{
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Team1Score = { Value = 4 },
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Team2Score = { Value = 1 },
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};
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var pairing2 = new MatchPairing(
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new TournamentTeam
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{
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FlagName = "RO",
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FullName = "Romania",
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}
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);
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Child = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new Drawable[]
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{
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level1 = new FillFlowContainer<DrawableMatchPairing>
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{
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AutoSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = new[]
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{
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new DrawableMatchPairing(pairing1),
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new DrawableMatchPairing(pairing2),
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new DrawableMatchPairing(new MatchPairing()),
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}
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},
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level2 = new FillFlowContainer<DrawableMatchPairing>
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{
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AutoSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Margin = new MarginPadding(20),
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Children = new[]
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{
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new DrawableMatchPairing(new MatchPairing()),
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new DrawableMatchPairing(new MatchPairing())
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}
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}
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}
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};
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level1.Children[0].Pairing.Progression.Value = level2.Children[0].Pairing;
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level1.Children[1].Pairing.Progression.Value = level2.Children[0].Pairing;
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AddRepeatStep("change scores", () => pairing1.Team2Score.Value++, 4);
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AddStep("add new team", () => pairing2.Team2.Value = new TournamentTeam { FlagName = "PT", FullName = "Portugal" });
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AddStep("Add progression", () => level1.Children[2].Pairing.Progression.Value = level2.Children[1].Pairing);
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AddStep("start match", () => pairing2.StartMatch());
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AddRepeatStep("change scores", () => pairing2.Team1Score.Value++, 10);
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AddStep("start submatch", () => level2.Children[0].Pairing.StartMatch());
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AddRepeatStep("change scores", () => level2.Children[0].Pairing.Team1Score.Value++, 5);
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AddRepeatStep("change scores", () => level2.Children[0].Pairing.Team2Score.Value++, 4);
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}
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}
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}
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