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osu-lazer/osu.Game/Overlays/RankingsOverlay.cs
2020-02-03 21:05:11 +03:00

211 lines
6.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Overlays.Rankings;
using osu.Game.Users;
using osu.Game.Rulesets;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using System.Threading;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Rankings.Tables;
namespace osu.Game.Overlays
{
public class RankingsOverlay : FullscreenOverlay
{
protected readonly Bindable<Country> Country = new Bindable<Country>();
protected readonly Bindable<RankingsScope> Scope = new Bindable<RankingsScope>();
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
private readonly BasicScrollContainer scrollFlow;
private readonly Container tableContainer;
private readonly DimmedLoadingLayer loading;
private readonly Box background;
private APIRequest lastRequest;
private CancellationTokenSource cancellationToken;
[Resolved]
private IAPIProvider api { get; set; }
public RankingsOverlay()
: base(OverlayColourScheme.Green)
{
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both
},
scrollFlow = new BasicScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new RankingsOverlayHeader
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Depth = -float.MaxValue,
Country = { BindTarget = Country },
Current = { BindTarget = Scope },
Ruleset = { BindTarget = ruleset }
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
tableContainer = new Container
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding { Vertical = 10 }
},
loading = new DimmedLoadingLayer(),
}
}
}
}
}
};
}
[BackgroundDependencyLoader]
private void load()
{
background.Colour = ColourProvider.Background5;
}
protected override void LoadComplete()
{
Country.BindValueChanged(_ =>
{
// if a country is requested, force performance scope.
if (Country.Value != null)
Scope.Value = RankingsScope.Performance;
Scheduler.AddOnce(loadNewContent);
}, true);
Scope.BindValueChanged(_ =>
{
// country filtering is only valid for performance scope.
if (Scope.Value != RankingsScope.Performance)
Country.Value = null;
Scheduler.AddOnce(loadNewContent);
}, true);
ruleset.BindValueChanged(_ => Scheduler.AddOnce(loadNewContent), true);
base.LoadComplete();
}
public void ShowCountry(Country requested)
{
if (requested == null)
return;
Show();
Country.Value = requested;
}
private void loadNewContent()
{
loading.Show();
cancellationToken?.Cancel();
lastRequest?.Cancel();
var request = createScopedRequest();
lastRequest = request;
if (request == null)
{
loadTable(null);
return;
}
request.Success += () => loadTable(createTableFromResponse(request));
request.Failure += _ => loadTable(null);
api.Queue(request);
}
private APIRequest createScopedRequest()
{
switch (Scope.Value)
{
case RankingsScope.Performance:
return new GetUserRankingsRequest(ruleset.Value, country: Country.Value?.FlagName);
case RankingsScope.Country:
return new GetCountryRankingsRequest(ruleset.Value);
case RankingsScope.Score:
return new GetUserRankingsRequest(ruleset.Value, UserRankingsType.Score);
}
return null;
}
private Drawable createTableFromResponse(APIRequest request)
{
switch (request)
{
case GetUserRankingsRequest userRequest:
switch (userRequest.Type)
{
case UserRankingsType.Performance:
return new PerformanceTable(1, userRequest.Result.Users);
case UserRankingsType.Score:
return new ScoresTable(1, userRequest.Result.Users);
}
return null;
case GetCountryRankingsRequest countryRequest:
return new CountriesTable(1, countryRequest.Result.Countries);
}
return null;
}
private void loadTable(Drawable table)
{
scrollFlow.ScrollToStart();
if (table == null)
{
tableContainer.Clear();
loading.Hide();
return;
}
LoadComponentAsync(table, t =>
{
loading.Hide();
tableContainer.Child = table;
}, (cancellationToken = new CancellationTokenSource()).Token);
}
}
}