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mirror of https://github.com/ppy/osu.git synced 2024-11-18 23:32:54 +08:00
osu-lazer/osu.Game/Graphics
Salman Ahmed 19ee05c232 Add "distance spacing" multiplier for osu! ruleset
While osu!catch also implements a distance snap grid, it doesn't rely on
`GetBeatSnapDistanceAt` (unlike osu!), therefore it can't have the
"distance spacing" multiplier yet.
2022-02-15 02:21:53 +03:00
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Backgrounds Rewrite storyboard clock management in slightly different way 2022-01-11 22:00:04 +01:00
Containers Reduce expansion delay on ExpandingButtonContainer 2022-02-14 18:08:17 +09:00
Cursor Change from click to mousedown+mouseup and only play when cursor is visible 2022-02-02 14:44:06 +09:00
OpenGL/Vertices Fix FTB causing flashlight to block vision correctly 2019-07-23 15:17:02 +09:00
Sprites Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
UserInterface Add "distance spacing" multiplier for osu! ruleset 2022-02-15 02:21:53 +03:00
UserInterfaceV2 Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DateTooltip.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
DrawableDate.cs Update remaining tooltip implementations to use generics 2021-08-31 20:01:13 +03:00
ErrorTextFlowContainer.cs Adjust game-side text flow containers to part-based model 2021-10-29 06:34:08 +02:00
IHasAccentColour.cs Constrain transformable with class. 2019-12-09 17:45:26 +08:00
OsuColour.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
OsuFont.cs Add alternate Torus font 2021-10-03 23:36:39 +02:00
OsuIcon.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
ParticleExplosion.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ParticleSpewer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
ScreenshotManager.cs Update UI cases where repeat should not be handled 2021-11-18 13:13:36 +09:00