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mirror of https://github.com/ppy/osu.git synced 2024-11-18 22:52:57 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit
Salman Ahmed 19ee05c232 Add "distance spacing" multiplier for osu! ruleset
While osu!catch also implements a distance snap grid, it doesn't rely on
`GetBeatSnapDistanceAt` (unlike osu!), therefore it can't have the
"distance spacing" multiplier yet.
2022-02-15 02:21:53 +03:00
..
Blueprints Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00
Checks Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Setup Add stack leniency setting for osu! 2021-09-02 23:29:14 +02:00
DrawableOsuEditorRuleset.cs Fix osu editor transforms not specified in the absolute time 2021-08-18 14:27:16 +09:00
HitCircleCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
OsuBeatmapVerifier.cs Add new checks to verifiers 2021-07-13 10:53:25 +02:00
OsuBlueprintContainer.cs Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
OsuDistanceSnapGrid.cs Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
OsuHitObjectComposer.cs Add "distance spacing" multiplier for osu! ruleset 2022-02-15 02:21:53 +03:00
OsuRectangularPositionSnapGrid.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
OsuSelectionHandler.cs Use slider snapping more liberally to match user expectations 2022-01-07 16:02:04 +01:00
SliderCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
SpinnerCompositionTool.cs Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00