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osu-lazer/osu.Game.Tests
Dean Herbert a73919917c Fix intermittent test failures in TestScenBeatmapInfoWedge due to async load
https://github.com/ppy/osu/runs/4358685294?check_suite_focus=true

Occurs due to the wedge content also reloading on ruleset change, which
wasn't being accounted for. In a fail case, the content would change
during the "select beatmap" step's async load wait, causing incorrect
results.

51a353e12d/osu.Game/Screens/Select/BeatmapInfoWedge.cs (L70)
2021-11-30 12:32:09 +09:00
..
2021-11-24 15:03:34 +09:00
2021-09-02 17:01:09 +09:00
2021-11-20 13:31:10 +09:00