mirror of
https://github.com/ppy/osu.git
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173 lines
6.4 KiB
C#
173 lines
6.4 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using System;
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using JetBrains.Annotations;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Input.EventArgs;
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using osu.Framework.Input.States;
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using OpenTK.Input;
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namespace osu.Game.Graphics.Cursor
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{
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public class MenuCursor : CursorContainer
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{
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private readonly IBindable<bool> screenshotCursorVisibility = new Bindable<bool>(true);
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public override bool IsPresent => screenshotCursorVisibility.Value && base.IsPresent;
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protected override Drawable CreateCursor() => activeCursor = new Cursor();
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private Cursor activeCursor;
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private Bindable<bool> cursorRotate;
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private DragRotationState dragRotationState;
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private Vector2 positionMouseDown;
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[BackgroundDependencyLoader(true)]
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private void load([NotNull] OsuConfigManager config, [CanBeNull] ScreenshotManager screenshotManager)
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{
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cursorRotate = config.GetBindable<bool>(OsuSetting.CursorRotation);
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if (screenshotManager != null)
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screenshotCursorVisibility.BindTo(screenshotManager.CursorVisibility);
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}
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protected override bool OnMouseMove(InputState state)
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{
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if (dragRotationState != DragRotationState.NotDragging)
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{
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var position = state.Mouse.Position;
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var distance = Vector2Extensions.Distance(position, positionMouseDown);
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// don't start rotating until we're moved a minimum distance away from the mouse down location,
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// else it can have an annoying effect.
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if (dragRotationState == DragRotationState.DragStarted && distance > 30)
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dragRotationState = DragRotationState.Rotating;
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// don't rotate when distance is zero to avoid NaN
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if (dragRotationState == DragRotationState.Rotating && distance > 0)
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{
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Vector2 offset = state.Mouse.Position - positionMouseDown;
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float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f;
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// Always rotate in the direction of least distance
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float diff = (degrees - activeCursor.Rotation) % 360;
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if (diff < -180) diff += 360;
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if (diff > 180) diff -= 360;
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degrees = activeCursor.Rotation + diff;
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activeCursor.RotateTo(degrees, 600, Easing.OutQuint);
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}
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}
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return base.OnMouseMove(state);
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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// only trigger animation for main mouse buttons
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if (args.Button <= MouseButton.Right)
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{
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activeCursor.Scale = new Vector2(1);
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activeCursor.ScaleTo(0.90f, 800, Easing.OutQuint);
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activeCursor.AdditiveLayer.Alpha = 0;
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activeCursor.AdditiveLayer.FadeInFromZero(800, Easing.OutQuint);
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}
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if (args.Button == MouseButton.Left && cursorRotate)
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{
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dragRotationState = DragRotationState.DragStarted;
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positionMouseDown = state.Mouse.Position;
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}
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return base.OnMouseDown(state, args);
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}
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
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{
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if (!state.Mouse.HasMainButtonPressed)
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{
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activeCursor.AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint);
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activeCursor.ScaleTo(1, 500, Easing.OutElastic);
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}
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if (args.Button == MouseButton.Left)
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{
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if (dragRotationState == DragRotationState.Rotating)
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activeCursor.RotateTo(0, 600 * (1 + Math.Abs(activeCursor.Rotation / 720)), Easing.OutElasticHalf);
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dragRotationState = DragRotationState.NotDragging;
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}
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return base.OnMouseUp(state, args);
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}
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protected override void PopIn()
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{
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activeCursor.FadeTo(1, 250, Easing.OutQuint);
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activeCursor.ScaleTo(1, 400, Easing.OutQuint);
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}
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protected override void PopOut()
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{
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activeCursor.FadeTo(0, 250, Easing.OutQuint);
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activeCursor.ScaleTo(0.6f, 250, Easing.In);
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}
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public class Cursor : Container
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{
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private Container cursorContainer;
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private Bindable<double> cursorScale;
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private const float base_scale = 0.15f;
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public Sprite AdditiveLayer;
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public Cursor()
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{
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AutoSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, TextureStore textures, OsuColour colour)
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{
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Children = new Drawable[]
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{
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cursorContainer = new Container
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{
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Sprite
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{
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Texture = textures.Get(@"Cursor/menu-cursor"),
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},
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AdditiveLayer = new Sprite
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{
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Blending = BlendingMode.Additive,
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Colour = colour.Pink,
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Alpha = 0,
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Texture = textures.Get(@"Cursor/menu-cursor-additive"),
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},
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}
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}
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};
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cursorScale = config.GetBindable<double>(OsuSetting.MenuCursorSize);
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cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)newScale * base_scale);
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cursorScale.TriggerChange();
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}
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}
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private enum DragRotationState
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{
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NotDragging,
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DragStarted,
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Rotating,
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}
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}
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}
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