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osu-lazer/osu.Game/Skinning/ISkinComponentLookup.cs
2023-02-15 18:23:19 +09:00

22 lines
1001 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Skinning
{
/// <summary>
/// The base lookup type to be used with <see cref="ISkin.GetDrawableComponent"/>.
/// Should be implemented as necessary to add further criteria to lookups, which are usually consumed by ruleset transformers or legacy lookup cases.
/// </summary>
/// <remarks>
/// Implementations of <see cref="ISkin.GetDrawableComponent"/> should match on types implementing this interface
/// to scope particular lookup variations. Using this, a ruleset or skin implementation could make its own lookup
/// type to scope away from more global contexts.
///
/// More commonly, a ruleset could make use of <see cref="GameplaySkinComponentLookup{T}"/> to do a simple lookup based on
/// a provided enum.
/// </remarks>
public interface ISkinComponentLookup
{
}
}