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osu-lazer/osu.Game/Skinning/GameplaySkinComponentLookup.cs

29 lines
1012 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Skinning
{
/// <summary>
/// A lookup type intended for use for skinnable gameplay components (not HUD level components).
/// </summary>
/// <remarks>
/// The most common usage of this class is for ruleset-specific skinning implementations, but it can also be used directly
/// (see <see cref="DrawableJudgement"/>'s usage for <see cref="HitResult"/>) where ruleset-agnostic elements are required.
/// </remarks>
/// <typeparam name="T">An enum lookup type.</typeparam>
public class GameplaySkinComponentLookup<T> : ISkinComponentLookup
where T : Enum
{
public readonly T Component;
public GameplaySkinComponentLookup(T component)
{
Component = component;
}
}
}