mirror of
https://github.com/ppy/osu.git
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131 lines
5.4 KiB
C#
131 lines
5.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Metadata;
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using osu.Game.Online.Rooms;
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using osu.Game.Overlays;
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using osu.Game.Screens.Menu;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Menus
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{
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public partial class TestSceneMainMenu : OsuGameTestScene
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{
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private OnlineMenuBanner onlineMenuBanner => Game.ChildrenOfType<OnlineMenuBanner>().Single();
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("don't fetch online content", () => onlineMenuBanner.FetchOnlineContent = false);
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AddStep("disable return to top on idle", () => Game.ChildrenOfType<ButtonSystem>().Single().ReturnToTopOnIdle = false);
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}
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[Test]
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public void TestDailyChallenge()
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{
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AddStep("set up API", () => ((DummyAPIAccess)API).HandleRequest = req =>
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{
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switch (req)
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{
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case GetRoomRequest getRoomRequest:
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if (getRoomRequest.RoomId != 1234)
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return false;
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var beatmap = CreateAPIBeatmap();
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beatmap.OnlineID = 1001;
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getRoomRequest.TriggerSuccess(new Room
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{
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RoomID = 1234,
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Name = "Aug 8, 2024",
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Playlist =
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[
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new PlaylistItem(beatmap)
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],
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StartDate = DateTimeOffset.Now.AddMinutes(-30),
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EndDate = DateTimeOffset.Now.AddSeconds(60)
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});
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return true;
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default:
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return false;
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}
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});
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AddStep("beatmap of the day active", () => Game.ChildrenOfType<IMetadataClient>().Single().DailyChallengeUpdated(new DailyChallengeInfo
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{
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RoomID = 1234,
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}));
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AddStep("enter menu", () => InputManager.Key(Key.P));
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AddStep("enter submenu", () => InputManager.Key(Key.P));
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AddStep("enter daily challenge", () => InputManager.Key(Key.D));
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AddUntilStep("wait for daily challenge screen", () => Game.ScreenStack.CurrentScreen, Is.TypeOf<Screens.OnlinePlay.DailyChallenge.DailyChallenge>);
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}
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[Test]
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public void TestOnlineMenuBannerTrusted()
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{
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AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
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{
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Images = new[]
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{
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new APIMenuImage
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{
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Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
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Url = $@"{API.WebsiteRootUrl}/home/news/2023-12-21-project-loved-december-2023",
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}
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}
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});
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AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
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AddStep("enter menu", () => InputManager.Key(Key.Enter));
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AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
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AddUntilStep("image loaded", () => onlineMenuBanner.ChildrenOfType<OnlineMenuBanner.MenuImage>().FirstOrDefault()?.IsLoaded, () => Is.True);
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AddStep("click banner", () =>
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{
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InputManager.MoveMouseTo(onlineMenuBanner);
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InputManager.Click(MouseButton.Left);
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});
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// Might not catch every occurrence due to async nature, but works in manual testing and saves annoying test setup.
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AddAssert("no dialog", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault()?.CurrentDialog == null);
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}
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[Test]
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public void TestOnlineMenuBannerUntrustedDomain()
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{
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AddStep("set online content", () => onlineMenuBanner.Current.Value = new APIMenuContent
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{
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Images = new[]
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{
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new APIMenuImage
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{
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Image = @"https://assets.ppy.sh/main-menu/project-loved-2@2x.png",
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Url = @"https://google.com",
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}
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}
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});
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AddAssert("system title not visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Hidden));
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AddStep("enter menu", () => InputManager.Key(Key.Enter));
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AddUntilStep("system title visible", () => onlineMenuBanner.State.Value, () => Is.EqualTo(Visibility.Visible));
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AddUntilStep("image loaded", () => onlineMenuBanner.ChildrenOfType<OnlineMenuBanner.MenuImage>().FirstOrDefault()?.IsLoaded, () => Is.True);
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AddStep("click banner", () =>
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{
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InputManager.MoveMouseTo(onlineMenuBanner);
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("wait for dialog", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault()?.CurrentDialog != null);
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}
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}
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}
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