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osu-lazer/osu.Game.Rulesets.Taiko
Bartłomiej Dach afc0c4f3c2
Merge pull request #24088 from peppy/taiko-hitsounding-drum-sample-player
Move all remaining osu!taiko sample playback logic out of `DrawableHitObject`s
2023-07-05 21:57:49 +02:00
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Beatmaps Automated pass 2023-06-24 01:00:03 +09:00
Configuration Removed unnecessary directives that were added automatically and I forgot to remove 2023-01-10 12:44:27 +00:00
Difficulty ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
Edit Automated pass 2023-06-24 01:00:03 +09:00
Judgements Automated pass 2023-06-24 01:00:03 +09:00
Mods Limit taiko playfield aspect ratio to 5:4 - 16:9 2023-04-26 18:05:47 +02:00
Objects Merge pull request #24088 from peppy/taiko-hitsounding-drum-sample-player 2023-07-05 21:57:49 +02:00
Properties Automated pass 2023-06-24 01:00:03 +09:00
Replays Use AsNonNull() instead. 2022-07-02 19:48:32 +08:00
Resources Add conversion tests 2023-02-09 23:23:58 +01:00
Scoring Automated pass 2023-06-24 01:00:03 +09:00
Skinning Apply required nullability changes 2023-06-24 09:58:36 +09:00
UI Fix reversed order of sample return 2023-07-05 18:44:01 +09:00
osu.Game.Rulesets.Taiko.csproj Update netstandard2.1 references to net6.0 2022-12-16 17:16:13 +09:00
TaikoInputManager.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoRuleset.cs ILegacyScoreProcessor -> ILegacyScoreSimulator 2023-07-04 17:32:54 +09:00
TaikoSettingsSubsection.cs Updated touch control scheme setting capitalization to be consistent with the rest of the settings menu 2023-01-10 11:57:21 +00:00
TaikoSkinComponentLookup.cs Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
TaikoSkinComponents.cs Add legacy taiko kiai glow element 2022-11-30 00:44:20 +01:00