mirror of
https://github.com/ppy/osu.git
synced 2024-12-17 18:23:00 +08:00
184 lines
6.1 KiB
C#
184 lines
6.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Lines;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
|
{
|
|
public class PathControlPointPiece : BlueprintPiece<Slider>
|
|
{
|
|
public Action<int> RequestSelection;
|
|
public Action<Vector2[]> ControlPointsChanged;
|
|
|
|
public readonly BindableBool IsSelected = new BindableBool();
|
|
public readonly int Index;
|
|
|
|
private readonly Slider slider;
|
|
private readonly Path path;
|
|
private readonly Container marker;
|
|
private readonly Drawable markerRing;
|
|
|
|
private bool isClicked;
|
|
|
|
[Resolved]
|
|
private OsuColour colours { get; set; }
|
|
|
|
public PathControlPointPiece(Slider slider, int index)
|
|
{
|
|
this.slider = slider;
|
|
Index = index;
|
|
|
|
Origin = Anchor.Centre;
|
|
AutoSizeAxes = Axes.Both;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
path = new SmoothPath
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
PathRadius = 1
|
|
},
|
|
marker = new Container
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
AutoSizeAxes = Axes.Both,
|
|
Children = new[]
|
|
{
|
|
new Circle
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(10),
|
|
},
|
|
markerRing = new CircularContainer
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(14),
|
|
Masking = true,
|
|
BorderThickness = 2,
|
|
BorderColour = Color4.White,
|
|
Alpha = 0,
|
|
Child = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Alpha = 0,
|
|
AlwaysPresent = true
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
Position = slider.StackedPosition + slider.Path.ControlPoints[Index];
|
|
|
|
updateMarkerDisplay();
|
|
updateConnectingPath();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the state of the circular control point marker.
|
|
/// </summary>
|
|
private void updateMarkerDisplay()
|
|
{
|
|
markerRing.Alpha = IsSelected.Value ? 1 : 0;
|
|
|
|
Color4 colour = isSegmentSeparator ? colours.Red : colours.Yellow;
|
|
if (IsHovered || isClicked || IsSelected.Value)
|
|
colour = Color4.White;
|
|
marker.Colour = colour;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Updates the path connecting this control point to the previous one.
|
|
/// </summary>
|
|
private void updateConnectingPath()
|
|
{
|
|
path.ClearVertices();
|
|
|
|
if (Index != slider.Path.ControlPoints.Length - 1)
|
|
{
|
|
path.AddVertex(Vector2.Zero);
|
|
path.AddVertex(slider.Path.ControlPoints[Index + 1] - slider.Path.ControlPoints[Index]);
|
|
}
|
|
|
|
path.OriginPosition = path.PositionInBoundingBox(Vector2.Zero);
|
|
}
|
|
|
|
// The connecting path is excluded from positional input
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => marker.ReceivePositionalInputAt(screenSpacePos);
|
|
|
|
protected override bool OnMouseDown(MouseDownEvent e)
|
|
{
|
|
isClicked = true;
|
|
return true;
|
|
}
|
|
|
|
protected override bool OnMouseUp(MouseUpEvent e)
|
|
{
|
|
isClicked = false;
|
|
return true;
|
|
}
|
|
|
|
protected override bool OnClick(ClickEvent e)
|
|
{
|
|
RequestSelection?.Invoke(Index);
|
|
return true;
|
|
}
|
|
|
|
protected override bool OnDragStart(DragStartEvent e) => true;
|
|
|
|
protected override bool OnDrag(DragEvent e)
|
|
{
|
|
var newControlPoints = slider.Path.ControlPoints.ToArray();
|
|
|
|
if (Index == 0)
|
|
{
|
|
// Special handling for the head - only the position of the slider changes
|
|
slider.Position += e.Delta;
|
|
|
|
// Since control points are relative to the position of the slider, they all need to be offset backwards by the delta
|
|
for (int i = 1; i < newControlPoints.Length; i++)
|
|
newControlPoints[i] -= e.Delta;
|
|
}
|
|
else
|
|
newControlPoints[Index] += e.Delta;
|
|
|
|
if (isSegmentSeparatorWithNext)
|
|
newControlPoints[Index + 1] = newControlPoints[Index];
|
|
|
|
if (isSegmentSeparatorWithPrevious)
|
|
newControlPoints[Index - 1] = newControlPoints[Index];
|
|
|
|
ControlPointsChanged?.Invoke(newControlPoints);
|
|
|
|
return true;
|
|
}
|
|
|
|
protected override bool OnDragEnd(DragEndEvent e) => true;
|
|
|
|
private bool isSegmentSeparator => isSegmentSeparatorWithNext || isSegmentSeparatorWithPrevious;
|
|
|
|
private bool isSegmentSeparatorWithNext => Index < slider.Path.ControlPoints.Length - 1 && slider.Path.ControlPoints[Index + 1] == slider.Path.ControlPoints[Index];
|
|
|
|
private bool isSegmentSeparatorWithPrevious => Index > 0 && slider.Path.ControlPoints[Index - 1] == slider.Path.ControlPoints[Index];
|
|
}
|
|
}
|