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osu-lazer/osu.Game/Online/API/Requests/Responses/APIUpdateStream.cs
2019-06-03 13:16:05 +09:00

61 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Newtonsoft.Json;
using osu.Framework.Graphics.Colour;
using osuTK.Graphics;
namespace osu.Game.Online.API.Requests.Responses
{
public class APIUpdateStream : IEquatable<APIUpdateStream>
{
[JsonProperty("id")]
public long Id { get; set; }
[JsonProperty("name")]
public string Name { get; set; }
[JsonProperty("is_featured")]
public bool IsFeatured { get; set; }
[JsonProperty("display_name")]
public string DisplayName { get; set; }
[JsonProperty("latest_build")]
public APIChangelogBuild LatestBuild { get; set; }
public bool Equals(APIUpdateStream other) => Id == other?.Id;
public ColourInfo Colour
{
get
{
switch (Name)
{
case "stable40":
return new Color4(102, 204, 255, 255);
case "stable":
return new Color4(34, 153, 187, 255);
case "beta40":
return new Color4(255, 221, 85, 255);
case "cuttingedge":
return new Color4(238, 170, 0, 255);
case OsuGameBase.CLIENT_STREAM_NAME:
return new Color4(237, 18, 33, 255);
case "web":
return new Color4(136, 102, 238, 255);
default:
return new Color4(0, 0, 0, 255);
}
}
}
}
}