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osu-lazer/osu.Game/Overlays/Mods/ModCounterDisplay.cs
2023-09-12 17:15:16 +09:00

224 lines
8.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Mods;
using osuTK;
namespace osu.Game.Overlays.Mods
{
/// <summary>
/// Base class for displays of singular counters. Not to be confused with <see cref="BeatmapAttributesDisplay"/> which aggregates multiple attributes.
/// </summary>
public abstract partial class ModCounterDisplay : Container, IHasCurrentValue<double>
{
public const float HEIGHT = 42;
private const float transition_duration = 200;
private readonly Box contentBackground;
private readonly Box labelBackground;
private readonly FillFlowContainer content;
public Bindable<double> Current
{
get => current.Current;
set => current.Current = value;
}
private readonly BindableWithCurrent<double> current = new BindableWithCurrent<double>();
[Resolved]
private OsuColour colours { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
/// <summary>
/// Text to display in the left area of the display.
/// </summary>
protected abstract LocalisableString Label { get; }
protected virtual float ValueAreaWidth => 56;
protected virtual string CounterFormat => @"N0";
protected override Container<Drawable> Content => content;
protected readonly RollingCounter<double> Counter;
protected ModCounterDisplay()
{
Height = HEIGHT;
AutoSizeAxes = Axes.X;
InternalChild = new InputBlockingContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Masking = true,
CornerRadius = ModSelectPanel.CORNER_RADIUS,
Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0),
Children = new Drawable[]
{
contentBackground = new Box
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Y,
Width = ValueAreaWidth + ModSelectPanel.CORNER_RADIUS
},
new GridContainer
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Absolute, ValueAreaWidth)
},
Content = new[]
{
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Masking = true,
CornerRadius = ModSelectPanel.CORNER_RADIUS,
Children = new Drawable[]
{
labelBackground = new Box
{
RelativeSizeAxes = Axes.Both
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding { Horizontal = 18 },
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Text = Label,
Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
}
}
},
content = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Horizontal,
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Spacing = new Vector2(2, 0),
Child = Counter = new EffectCounter(CounterFormat)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Current = { BindTarget = Current }
}
}
}
}
}
}
};
}
[BackgroundDependencyLoader]
private void load()
{
labelBackground.Colour = colourProvider.Background4;
}
protected override void LoadComplete()
{
Current.BindValueChanged(e =>
{
var effect = CalculateEffectForComparison(e.NewValue.CompareTo(Current.Default));
setColours(effect);
}, true);
}
/// <summary>
/// Fades colours of text and its background according to displayed value.
/// </summary>
/// <param name="effect">Effect of the value.</param>
private void setColours(ModEffect effect)
{
switch (effect)
{
case ModEffect.NotChanged:
contentBackground.FadeColour(colourProvider.Background3, transition_duration, Easing.OutQuint);
content.FadeColour(Colour4.White, transition_duration, Easing.OutQuint);
break;
case ModEffect.DifficultyReduction:
contentBackground.FadeColour(colours.ForModType(ModType.DifficultyReduction), transition_duration, Easing.OutQuint);
content.FadeColour(colourProvider.Background5, transition_duration, Easing.OutQuint);
break;
case ModEffect.DifficultyIncrease:
contentBackground.FadeColour(colours.ForModType(ModType.DifficultyIncrease), transition_duration, Easing.OutQuint);
content.FadeColour(colourProvider.Background5, transition_duration, Easing.OutQuint);
break;
default:
throw new ArgumentOutOfRangeException(nameof(effect));
}
}
/// <summary>
/// Converts signed integer into <see cref="ModEffect"/>. Negative values are counted as difficulty reduction, positive as increase.
/// </summary>
/// <param name="comparison">Value to convert. Will arrive from comparison between <see cref="Current"/> bindable once it changes and it's <see cref="Bindable{T}.Default"/>.</param>
/// <returns>Effect of the value.</returns>
protected virtual ModEffect CalculateEffectForComparison(int comparison)
{
if (comparison == 0)
return ModEffect.NotChanged;
if (comparison < 0)
return ModEffect.DifficultyReduction;
return ModEffect.DifficultyIncrease;
}
protected enum ModEffect
{
NotChanged,
DifficultyReduction,
DifficultyIncrease
}
private partial class EffectCounter : RollingCounter<double>
{
private readonly string? format;
public EffectCounter(string? format)
{
this.format = format;
}
protected override double RollingDuration => 500;
protected override LocalisableString FormatCount(double count) => count.ToLocalisableString(format);
protected override OsuSpriteText CreateSpriteText() => new OsuSpriteText
{
Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
};
}
}
}