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mirror of https://github.com/ppy/osu.git synced 2024-11-12 00:27:25 +08:00
osu-lazer/osu.Game
Dean Herbert f5ba746ae5 Fail all API requests sent to DummyAPIAccess
Until now, API requests sent to dummy API were just lost in the void. In most cases this somehow worked as expected, but any logic which is waiting on a request to finish will potentially never get a response.

Going forward, I'm not 100% sure that every `Wait` on a web response will have local timeout logic (I think there is a certain amount of assumption that this is being managed for us by `APIAccess`), so I've made this change to better handle such cases going forward. Now, rather than nothing happening, requests will trigger a failure via the existing exception logic rather than silently pretending the request never arrived.
2021-03-23 17:37:45 +09:00
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Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Revert EF Core to version 2.2 2021-03-21 11:05:15 +01:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Revert changes to SettingsSourceAttribute class 2021-03-18 21:16:50 +09:00
Database Revert EF Core to version 2.2 2021-03-21 11:05:15 +01:00
Extensions Merge branch 'master' into fix-leave-room-race-2 2021-01-30 13:41:04 +01:00
Graphics Fix LabelledTextBox not correctly forwarding focus to its underlying TextBox component 2021-03-17 16:56:58 +09:00
Input Update KeyBinding usages in line with interface changes 2021-01-15 14:57:01 +09:00
IO Add back the default json converter locally to ensure it's actually used 2021-03-19 20:07:13 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Add flag value to database 2020-10-20 00:46:08 +02:00
Online Fail all API requests sent to DummyAPIAccess 2021-03-23 17:37:45 +09:00
Overlays Fix incorrect trash icon being used on deleted comments counter 2021-03-22 19:32:17 -07:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
Scoring Revert EF Core to version 2.2 2021-03-21 11:05:15 +01:00
Screens Fix second usage 2021-03-23 14:08:00 +09:00
Skinning Remove local workarounds to attempt to avoid crashes on skin change 2021-03-22 14:05:37 +09:00
Storyboards Fix xmldoc explaining incorrect behaviour 2021-03-11 12:15:59 +09:00
Tests Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Add comments count to user profile overlay 2021-03-21 11:16:59 -07:00
Utils Remove easy to remove finalizers 2021-03-02 16:07:09 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2021-03-23 14:51:22 +09:00
OsuGame.cs Rewrite code to account for non-loaded edge case 2021-03-19 20:09:12 +09:00
OsuGameBase.cs Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00