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osu-lazer/osu.Game/Online/Chat/Message.cs
2019-06-18 14:22:59 +09:00

68 lines
1.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Users;
namespace osu.Game.Online.Chat
{
public class Message : IComparable<Message>, IEquatable<Message>
{
[JsonProperty(@"message_id")]
public readonly long? Id;
[JsonProperty(@"channel_id")]
public long ChannelId;
[JsonProperty(@"is_action")]
public bool IsAction;
[JsonProperty(@"timestamp")]
public DateTimeOffset Timestamp;
[JsonProperty(@"content")]
public string Content;
[JsonProperty(@"sender")]
public User Sender;
[JsonConstructor]
public Message()
{
}
/// <summary>
/// The text that is displayed in chat.
/// </summary>
public string DisplayContent { get; set; }
/// <summary>
/// The links found in this message.
/// </summary>
/// <remarks>The <see cref="Link"/>s' <see cref="Link.Index"/> and <see cref="Link.Length"/>s are according to <see cref="DisplayContent"/></remarks>
public List<Link> Links;
public Message(long? id)
{
Id = id;
}
public int CompareTo(Message other)
{
if (!Id.HasValue)
return other.Id.HasValue ? 1 : Timestamp.CompareTo(other.Timestamp);
if (!other.Id.HasValue)
return -1;
return Id.Value.CompareTo(other.Id.Value);
}
public virtual bool Equals(Message other) => Id == other?.Id;
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
public override int GetHashCode() => Id.GetHashCode();
}
}