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osu-lazer/osu.Game/Overlays/Profile/Sections/Historical/DrawableMostPlayedBeatmap.cs
2021-04-30 08:14:33 +09:00

186 lines
7.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osuTK;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Localisation;
namespace osu.Game.Overlays.Profile.Sections.Historical
{
public class DrawableMostPlayedBeatmap : CompositeDrawable
{
private const int cover_width = 100;
private const int corner_radius = 6;
private readonly BeatmapInfo beatmap;
private readonly int playCount;
public DrawableMostPlayedBeatmap(BeatmapInfo beatmap, int playCount)
{
this.beatmap = beatmap;
this.playCount = playCount;
RelativeSizeAxes = Axes.X;
Height = 50;
Masking = true;
CornerRadius = corner_radius;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
AddRangeInternal(new Drawable[]
{
new UpdateableBeatmapSetCover(BeatmapSetCoverType.List)
{
RelativeSizeAxes = Axes.Y,
Width = cover_width,
BeatmapSet = beatmap.BeatmapSet,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = cover_width - corner_radius },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = corner_radius,
Children = new Drawable[]
{
new MostPlayedBeatmapContainer
{
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(10),
Children = new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new MostPlayedBeatmapMetadataContainer(beatmap),
new LinkFlowContainer(t =>
{
t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular);
t.Colour = colourProvider.Foreground1;
})
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
}.With(d =>
{
d.AddText("mapped by ");
d.AddUserLink(beatmap.Metadata.Author);
}),
}
},
new PlayCountText(playCount)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight
},
}
},
}
}
}
}
}
});
}
private class MostPlayedBeatmapContainer : ProfileItemContainer
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Background4;
HoverColour = colourProvider.Background3;
}
}
private class MostPlayedBeatmapMetadataContainer : BeatmapMetadataContainer
{
public MostPlayedBeatmapMetadataContainer(BeatmapInfo beatmap)
: base(beatmap)
{
}
protected override Drawable[] CreateText(BeatmapInfo beatmap) => new Drawable[]
{
new OsuSpriteText
{
Text = new RomanisableString(
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] "),
Font = OsuFont.GetFont(weight: FontWeight.Bold)
},
new OsuSpriteText
{
Text = "by " + new RomanisableString(beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist),
Font = OsuFont.GetFont(weight: FontWeight.Regular)
},
};
}
private class PlayCountText : CompositeDrawable, IHasTooltip
{
public string TooltipText => "times played";
public PlayCountText(int playCount)
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(5, 0),
Children = new Drawable[]
{
new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(12),
Icon = FontAwesome.Solid.Play,
},
new OsuSpriteText
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Text = playCount.ToString(),
Font = OsuFont.GetFont(size: 20, weight: FontWeight.Regular),
},
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
}
}
}
}