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31 lines
1.3 KiB
C#
31 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using osu.Game.Overlays.Notifications;
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namespace osu.Game.Database
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{
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/// <summary>
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/// A class which handles importing of associated models to the game store.
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/// </summary>
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/// <typeparam name="TModel">The model type.</typeparam>
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public interface IModelImporter<TModel> : IPostNotifications, IPostImports<TModel>, ICanAcceptFiles
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where TModel : class, IHasGuidPrimaryKey
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{
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/// <summary>
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/// Process multiple import tasks, updating a tracking notification with progress.
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/// </summary>
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/// <param name="notification">The notification to update.</param>
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/// <param name="tasks">The import tasks.</param>
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/// <returns>The imported models.</returns>
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Task<IEnumerable<Live<TModel>>> Import(ProgressNotification notification, params ImportTask[] tasks);
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/// <summary>
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/// A user displayable name for the model type associated with this manager.
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/// </summary>
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string HumanisedModelName => $"{typeof(TModel).Name.Replace(@"Info", "").ToLower()}";
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}
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}
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