1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-19 07:33:21 +08:00
osu-lazer/osu.Game/Rulesets/Edit/HitObjectMask.cs
2018-03-14 15:18:21 +09:00

22 lines
648 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Edit
{
/// <summary>
/// A mask placed above a <see cref="DrawableHitObject"/> adding editing functionality.
/// </summary>
public class HitObjectMask : Container
{
public readonly DrawableHitObject HitObject;
public HitObjectMask(DrawableHitObject hitObject)
{
HitObject = hitObject;
}
}
}