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osu-lazer/osu.Game.Rulesets.Catch/Skinning/CatchSkinExtensions.cs

24 lines
1017 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Catch.Skinning
{
internal static class CatchSkinExtensions
{
public static IBindable<Color4> GetHyperDashCatcherColour(this ISkin skin)
=> skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash);
public static IBindable<Color4> GetHyperDashEndGlowColour(this ISkin skin)
=> skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashAfterImage) ??
skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash);
public static IBindable<Color4> GetHyperDashFruitColour(this ISkin skin)
=> skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDashFruit) ??
skin.GetConfig<CatchSkinColour, Color4>(CatchSkinColour.HyperDash);
}
}