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osu-lazer/osu.Game/Screens/OnlinePlay/Match/Components/CreateRoomButton.cs
2021-08-09 16:17:51 +09:00

41 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
namespace osu.Game.Screens.OnlinePlay.Match.Components
{
public abstract class CreateRoomButton : PurpleTriangleButton, IKeyBindingHandler<PlatformAction>
{
[BackgroundDependencyLoader]
private void load()
{
SpriteText.Font = SpriteText.Font.With(size: 14);
Triangles.TriangleScale = 1.5f;
}
public bool OnPressed(PlatformAction action)
{
if (!Enabled.Value)
return false;
switch (action)
{
case PlatformAction.DocumentNew:
// might as well also handle new tab. it's a bit of an undefined flow on this screen.
case PlatformAction.TabNew:
TriggerClick();
return true;
}
return false;
}
public void OnReleased(PlatformAction action)
{
}
}
}