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mirror of https://github.com/ppy/osu.git synced 2024-11-08 14:37:25 +08:00
osu-lazer/osu.Game/Tests/Visual
Dean Herbert 7ef03dd2cb Use fire-and-forget async operations on global track
This avoids any blocking overhead caused by a backlogged audio thread.
Test seem to pass so might be okay?

Note that order is still guaranteed due to the `ensureUpdateThread`
queueing system framework-side.
2022-07-07 17:15:45 +09:00
..
Multiplayer Always clone messages incoming from client-side 2022-07-01 19:36:37 +09:00
OnlinePlay Fix test deadlock due to TPL threadpool saturation 2022-06-26 16:42:29 +09:00
Spectator Fix incorrect string interpolation 2022-06-28 01:43:09 +09:00
DependencyProvidingContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorClockTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorSavingTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
EditorTestScene.cs Centralise and harden editor-ready-for-use check 2022-06-27 16:22:01 +09:00
LegacySkinPlayerTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ModPerfectTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ModTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuGameTestScene.cs Add limited test coverage of osu:// scheme link IPC flow 2022-06-20 22:22:25 +02:00
OsuGridTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuManualInputManagerTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuTestScene.cs Use fire-and-forget async operations on global track 2022-07-07 17:15:45 +09:00
PlacementBlueprintTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlayerTestScene.cs Replace dodgy SetUpSteps overriding with usage of HasCustomSteps 2022-06-28 15:19:02 +09:00
RateAdjustedBeatmapTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScreenTestScene.cs Update parameter discards 2022-06-24 21:26:19 +09:00
ScrollingTestContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SelectionBlueprintTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
SkinnableTestScene.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestReplayPlayer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
TestUserLookupCache.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00