mirror of
https://github.com/ppy/osu.git
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150 lines
4.7 KiB
C#
150 lines
4.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Online.Rooms;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Match.Components
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{
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public abstract partial class RoomSettingsOverlay : FocusedOverlayContainer, IKeyBindingHandler<GlobalAction>
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{
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protected const float TRANSITION_DURATION = 350;
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protected const float FIELD_PADDING = 25;
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protected OnlinePlayComposite Settings { get; set; }
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protected override bool BlockScrollInput => false;
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protected abstract OsuButton SubmitButton { get; }
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protected abstract bool IsLoading { get; }
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private readonly Room room;
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protected RoomSettingsOverlay(Room room)
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{
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this.room = room;
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RelativeSizeAxes = Axes.Both;
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Masking = true;
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CornerRadius = 10;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Add(Settings = CreateSettings(room));
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}
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protected abstract void SelectBeatmap();
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protected abstract OnlinePlayComposite CreateSettings(Room room);
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protected override void PopIn()
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{
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Settings.MoveToY(0, TRANSITION_DURATION, Easing.OutQuint);
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Settings.FadeIn(TRANSITION_DURATION / 2);
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}
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protected override void PopOut()
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{
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Settings.MoveToY(-1, TRANSITION_DURATION, Easing.InSine);
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Settings.Delay(TRANSITION_DURATION / 2).FadeOut(TRANSITION_DURATION / 2);
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}
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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if (e.Repeat)
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return false;
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switch (e.Action)
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{
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case GlobalAction.Select:
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if (IsLoading)
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return true;
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if (SubmitButton.Enabled.Value)
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{
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SubmitButton.TriggerClick();
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return true;
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}
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else
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{
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SelectBeatmap();
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return true;
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}
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}
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return false;
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}
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public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
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{
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}
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/// <remarks>
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/// <see cref="ReverseChildIDFillFlowContainer{T}"/> is used to ensure that if the nested <see cref="Section"/>s
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/// use expanded overhanging content (like an <see cref="OsuDropdown{T}"/>'s dropdown),
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/// then the overhanging content will be correctly Z-ordered.
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/// </remarks>
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protected partial class SectionContainer : ReverseChildIDFillFlowContainer<Section>
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{
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public SectionContainer()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Width = 0.5f;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(FIELD_PADDING);
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}
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}
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protected partial class Section : Container
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{
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private readonly ReverseChildIDFillFlowContainer<Drawable> content;
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protected override Container<Drawable> Content => content;
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public Section(string title)
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{
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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InternalChild = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12),
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Text = title.ToUpperInvariant(),
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},
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content = new ReverseChildIDFillFlowContainer<Drawable>
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical
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},
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},
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};
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}
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}
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}
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}
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