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osu-lazer/osu.Game/Skinning/LegacyScoreCounter.cs
Robin Avery ce635af83e
Add UsingClosestAnchor to ISkinnableDrawable
Also implement it as an auto property in its inheritors.
The auto properties default to true.
2021-06-06 23:47:47 -04:00

35 lines
1014 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Play.HUD;
using osuTK;
namespace osu.Game.Skinning
{
public class LegacyScoreCounter : GameplayScoreCounter, ISkinnableDrawable
{
protected override double RollingDuration => 1000;
protected override Easing RollingEasing => Easing.Out;
public bool UsingClosestAnchor { get; set; } = true;
public LegacyScoreCounter()
: base(6)
{
Anchor = Anchor.TopRight;
Origin = Anchor.TopRight;
Scale = new Vector2(0.96f);
Margin = new MarginPadding(10);
}
protected sealed override OsuSpriteText CreateSpriteText() => new LegacySpriteText(LegacyFont.Score)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
};
}
}