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20 lines
557 B
C#
20 lines
557 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Beatmaps;
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using osu.Game.Modes.Catch.Objects;
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namespace osu.Game.Modes.Catch.Beatmaps
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{
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internal class CatchBeatmapProcessor : IBeatmapProcessor<CatchBaseHit>
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{
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public void SetDefaults(CatchBaseHit hitObject, Beatmap<CatchBaseHit> beatmap)
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{
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}
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public void PostProcess(Beatmap<CatchBaseHit> beatmap)
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{
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}
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}
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}
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